using System;
using UnityEngine;
using UnityEngine.UI;

[Serializable]
public class AllPanell
{
	public GameObject MainMenu;

	public GameObject MaimMenuButton;

	public GameObject PlayMainMenu;

	public InputField ServerNameInputField;

	public GameObject LobbyPannel;

	public GameObject ConnectingPanel;

	public InputField PlayerNameInputField;

	public Text PlayersInLobby;

	public GameObject ServerInfo;

	public GameObject ServerList;

	public Image[] MaxPlayersButton;

	public Color ColorForMaxPlayers;

	public Slider SensivitySlider;

	public Text currentSensivity;

	public TouchPad TouchPad;
}
